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[Arduino Quiz 4] Tetris - Sophia, Christian, Alexis

Updated: Mar 14, 2019



Above, you can see the set up of our bread board in order to create the buttons for the game controls. Below is a screenshot of the Tetris gameplay in Unity.



This code (above) spawns random Tetris pieces at the top center of the screen. The "groups" consist of each prefab for individual Tetris shapes (I, J, L, O, S, Z, T).




This code (above) does the following:

  • Check if all the blocks are between the borders

  • Check if all the blocks are above y=0

  • Check if a group can be moved towards a certain position

  • Check if a row is full of blocks

  • Delete a row



This Code demonstrates how our buttons move the Tetris pieces:

void Update()

{

if (sp.IsOpen)

{

try

{

// MOVE LEFT

if (sp.ReadByte() == 1)

{

// Modify position

transform.position += new Vector3(-1, 0, 0);


// See if valid

if (isValidGridPos())

// Its valid. Update grid.

updateGrid();

else

// Its not valid. revert.

transform.position += new Vector3(1, 0, 0);

}


//MOVE RIGHT

else if (sp.ReadByte() == 2)

{

// Modify position

transform.position += new Vector3(1, 0, 0);


// See if valid

if (isValidGridPos())

// It's valid. Update grid.

updateGrid();

else

// It's not valid. revert.

transform.position += new Vector3(-1, 0, 0);

}


//ROTATE

else if (sp.ReadByte() == 3)

{

transform.Rotate(0, 0, -90);


// See if valid

if (isValidGridPos())

// It's valid. Update grid.

updateGrid();

else

// It's not valid. revert.

transform.Rotate(0, 0, 90);

}


//FALL

else if (sp.ReadByte() == 4)

{

// Modify position

transform.position += new Vector3(0, -1, 0);


// See if valid

if (isValidGridPos())

{

// It's valid. Update grid.

updateGrid();

}

else

{

// It's not valid. revert.

transform.position += new Vector3(0, 1, 0);


// Clear filled horizontal lines

GameGrid.deleteFullRows();


// Spawn next Group

FindObjectOfType<Spawner>().spawnNext();


// Disable script

enabled = false;


}

}

}

catch (System.Exception)

{


}

}

This video shows the usage of the buttons:



Challenge:

One of the challenges of this assignment seems to be the hardware, as seen in the video, the second button from the left on the arduino board only functions occasionally, and it needs to be pressed very hard in order to work, all other buttons work, but their inputs seems to be very delayed/laggy.

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