top of page

Digital Design Studio II

lilypad glove.jpg
syllabus picture.jpg
s-l1600_43_grande.jpg
Instructor

​

Dr. Hannah Kum-Biocca / Assistant Professor of Digital Design
hkbiocca@njit.edu / Colton 333
Time
Location
Monday/Thursday 12:00 PM – 05:45 PM

​

Weston 254

​

Office Hours
Monday or Thursday after class or By appointment via email
Prerequisites
ARCH 251, DD 275, DD 363, IT 201

COURSE DESCRIPTION

General Course Overview: Design studio focusing on two-and three-dimensional visual communication of data, including interactive and scripted/animated communication as well as still-image utilization. Applications may include website creation, information kiosks, interactive exhibit design, educational videos, scientific visualization, and other graphics-intensive projects. (From the official scope of work from the school’s administration) Spring 2019: Interactivity workshop: This semester, we will explore the concept of human-computer interaction and focus on developing artistic and visually stimulating interactive digital and/or physical projects using Arduino microcontrollers, Kinect sensors, and game engines such as Unity3D. The final project can be interactive installations, gaming environments/devices, or anything that can allow us to interact through aesthetically pleasing experience. The class will take a hands-on approach to learn about sensors, actuators (such as servomotors), graphics computer programs (processing and Unity3D), and prototyping using digital fabrication techniques for those who would like to explore physical computing areas.

 

ASSIGNMENTS

1. Paper Circuits                         Maker Practices                                                5%

2. 3D Printing & Laser Cut         3-D Design & Modeling /Laser Cutting        5%

3. E-textile                                    Lily Pad Project                                                 5%

4. Game control                          Scratch & Makey Makey                                  5%

5. Arduino                                    Sound/Light Project                                       20%

6. Video Mapping                       Artistic & Creative Interactive Project          15%

7. Final Project                            Creative Interactive Project                           40%

8. Class Participation                                                                                             5%* 

* see the section below for the attendance requirement.     

 

 

 

 

 

 

 

 

 

 

 

 

​

 

 

 

 

 

The instructor will take attendance at the beginning of each class.

A/4.0 (superior);

B+/3.5 (excellent);

B/3.0 (very good);

C+/2.5 (good);

C/2.0 (acceptable);

D/1.0 (minimum);

F/0.0 (inadequate).

 

SOFTWARE 

  • Unity 3D: Game Engines

  • Modeling/Rending: Any 3-D modeling, rendering, and/or any other digital design software

  • Processing: Graphics programming language for designers based on Java

  • Arduino: open source software to control microcontrollers

  • MadMapper

  • Tinkercad

  • Scratch 

 

HARDWARE

  • Paper Circuit

  • Lily Pad Arduino

  • Arduino: Microcontroller with the open source software

  • 3D Printer

  • Virtual reality

  • HoloLens: AR Head-mounted displays

  • Kinect Sensor: Motion sensor from Microsoft

  • Other Sensors: light sensors, distance sensors, pressure sensors, etc.

  • Actuators: LEDs, Servo Motors, etc.

  • Makey Makey

 

 

COURSE SCHEDULE

Specific dates including assignment due dates may be adjusted. The preliminary schedule for the semester is as follows:

revised schedule.jpg
Screen Shot 2019-03-02 at 5.59.36 PM.png
bottom of page